Fear |
Fe |
The mind is afflicted with fear, making the character unable to be used in battle, and unable to cast spells or use Code Identify |
Jamming |
Jm |
Jammed and cannot cast spells |
Crazy |
Cr |
The mind is crazed, making the target either do nothing or attack allies and enemies with abandon. |
Sleep |
Sl |
Cannot act. The target is asleep and can do nothing until awakened. Damage taken is increased while asleep. |
Poison |
Po |
Infected with a poisonous substance, constantly takes damage. |
Paralyze |
Pr |
Cannot act. Paralyzed through some kind of shock. If the entire party is paralyzed, all is lost. |
Knockout |
KO |
Cannot act. Knocked out through a blow to a vital area. Damage taken while knocked out is increased. |
Melancholy |
Me |
Cannot act. The mind is going through a rough patch. If all allies are Melancholy, all is lost. |
Dying |
De |
Cannot act. HP has been reduced to 0 and the Blood code cannot protect the user any longer. If all allies are Dying then all is lost. |
Crash |
Cr |
Cannot act. Genome information is damaged and the user is unable to code realize. |
Lost |
Lo |
Cannot act. The ability to code realize is completely lost. Returning to the map screen will delete this X Force member. |