Facilities Overview - Dev Lab / Med Lab

Development Lab

Facility where you perform item and weapon development, deployment (purchasing) and delivery (selling).

Develop
Develops items or weapons using Junk, Materials, and Plugins. Development requires Achievement Points (GP).
Member
Develops using items held by the team.
Databank
Develops with items in the Databank.
Recipes
View discovered item development recipes. You can learn more of these by deploying Recipe items.
Create Creates weapons or items. Items used in creation are consumed.
Disassemble Disassembles weapons or items, turning them into other items. Items used for dismantling are consumed.
Upgrade Improves attack power (AT) or defense power (DEF) of equipment or attaches an element or type. Materials and plugins used for upgrading are consumed.
Deploy
Use achievement points (GP) to deploy (purchase) items or equipment from the Dev Lab.
Deliver
Delivers (sells) items or equipment to the Dev Lab. Unidentified items or items that are unremovable due to bugs cannot be delivered. Also, achievement points (GP) acquired from delivering items from the subdisk will be divided evenly throughout the party.
Debug
Use achievement points (GP) to unequip items that are unremovable due to bugs. The removed item will not be destroyed.
Identify
Use achievement points (GP) to identify unidentified items.
Contact
Ask around or report on missions.
Status
Checks status of team members.
Databank
You can store a maximum of 1,000 items.

Med Lab

Facility for healing and rest. Here you can recover status, request to retrieve team members, have growth surgery and psychological consultations. However, if you return to Hinowa Academy or a mid-point when a character is Lost, that person's data is automatically deleted and completely lost.

Rest
Recover HP (hit points) or MP (mana points). After resting, if the character's EXP has reached a certain amount, his or her current Blood Code will level up. Upon level up, Max HP and statistics will improve. Also, depending on Blood Code, new spells or skills will be learned. However, to raise statistics, that character's Blood Code has to be the highest level Blood Code that character has. Also, upon resting, age can increase, and rarely that member can lose the ability to Code Realize. If this ability is lost, the character is completely gone.
Heal Cond
Consumes achievement points (GP) to heal conditions. Dying and Crash have a chance to fail on recovery. If a Dying character fails to recover, their status changes to Crash. If a Crashed character fails to recover, it changes to Lost.
ICU Checkout
Forces an admitted or retrieved member to rejoin your party.
Retrieve
Consumes achievement points (GP) to retrieve an incapacitated team member from a dungeon. On failure, the character is not saved.
Surgery
Consumes achievement points (GP) to acquire EXP (experience points).
Consultation
Changes character alignment.
Contact
Ask around for info or report a mission.
Status
Check status of current team members.