Battle and Loot
Battle
In dungeons, if you encounter malforms, you will enter battle. If the malforms have not yet noticed the party, you can surprise attack them. Additionally, some malforms have a friendly attitude. Also, keep in mind that depending on the story, there are certain battles which, if lost, result in a game over. After a game over, the game will be resumed from the last file save point.
- Attack
- Attacks with weapon or hand. You cannot attack if your weapon's range is not appropriate.
- Defend
- Defends against enemy attacks. Improves armor class (AC).
- Skill
- Uses learned skills.
- Spell
- Uses a spell code. There are certain spell codes that cannot be used in battle.
- Item
- Uses an item. Cannot use items that have no effect in battle.
- Equip
- Changes character's equipment. Changing equipment does not consume a turn.
- Run
- Makes the party run away. On a failed escape, the team cannot act that turn.
Union Skills
Battle skills that all team members cooperate to utilize. There are three types of Union Skills - BRAVE (battle techniques), MAGIC (magic techniques), and ACADEMY (scholarly techniques). Union Skills consume the Union Gauge to use a technique of the currently equipped type. Pressing Sub 2 (S) or left or right when the first character is selected displays your Union Skills, or, you can switch the desired Union Skill subtype. When changing skill type in battle, you cannot use a Union Skill that turn.
Union Gauge (U Gauge)
The team's current Union Gauge. Usually is raised by attacking enemies. Disbanding the team reduces the Gauge to zero.
How to use Union Skills
In battle, pressing Sub 2 (S key) or left or right when the first character is selected displays Union Skill commands. Select the Union Skill you wish to use. You can also change the Union Skill type by selecting Change Type.
Code Chips
Defeating malforms allows you to acquire code chips. Item codes are inside of code chips, but they can be trapped, and failure to remove them activates the trap.
- Search
- Examines the trap on the code chip.
- Scanning
- Uses the HEAL code Scanning to examine the trap.
- Psicrack
- Uses the PSI code Psicrack to remove the trap.
- Remove Trap
- Removes the trap on the code chip. If your Technology skill is low, this can fail.
- Open
- Opens code chip. If it is trapped, the trap will activate.
- Leave
- Leaves and destroys the code chip.