Item Screen

Item Information
An item's information. After selecting Equip, Use, Trade or Dispose, pressing Sub 2 (S) will display the information window.
- Item Name
- (Common name) An item's name. Unique item names are displayed in a different color.
- Code Name
- (Designation) An item's code designation.
- Lv
- Item's level. If the item's level is higher than the current Blood, the item name will be displayed in red and cannot be equipped.
- ATP
- Weapon's attack power. Affects damage dealt to enemies.
- Max Attacks
- The weapon's max number of attacks. To attack using the maximum possible attacks, you must raise your equipped Blood level.
- THAC0 (TH)
- Weapon's accuracy. The lower this is, the more effective.
- Range
- Weapon's range. Ranges are S (short: can attack within one row), M (medium: can attack within two rows), L (long: can attack within three rows), and LL (super long: can attack within four rows). *The three characters to the left of the character window (or the three from the top in simple view) are the front row, and the second three are the back row. *'Sneak Attack' and 'Assassinate: Speed' do not use your weapon's range; their range is LL. *When attacking, if equipped with two weapons, your character's reach is that of the shortest range weapon. Certain skills, such as Iaijutsu, can utilize the longer of the two weapon ranges.
- DEF
- Defense. The higher it is, the more damage you resist.
- AC
- Armor class. The lower this is, the more effective.
- Handedness
- A weapon's handedness.
- 2H:
- A two-handed weapon. Cannot equip shields and one of these weapons simultaneously.
- MH:
- Main one-handed weapon. Can equip an off-handed weapon or shield. When equipping a bow you must also equip arrows.
- OH:
- Off-hand/support weapon.
- SH:
- Shield. When equipping shields, you cannot wield a 2H weapon.
- Sex
- Incompatible sexes (those which cause bug status when equipped) are displayed in a different color.
- Alignment
- Incompatible alignments (those which cause bug status when equipped) are displayed in a different color.
- Blood
- White text are Bloods that can equip this item. For Blood details, consult Blood Codes under Data List.
- Type
- White are equippable Types. For Type details, check Types under Data List.
- Attributes
- Displays whether the item has the power to change attributes. If it does, the attribute's color will be different.
- Element
- If it has an attached element, it will be in a different color.
Abbr Fi Wa Wi Ea Dk Li Name Fire Water Wind Earth Darkness Light - Malform
- If it has an attached anti-malform statistic, it will be in a different color.
Abbr De Ma Su Be Un Name Demihuman Machine Supernatural Beast Unknown Unknown Urban Terror Corpsemech Ectoplasma Creature Babelforce - Status
- If it has an attached status effect, it will be in a different color.
Abbr Fe Jm Md Sl Ps Pr KO Ml Cr Name Fear Jamming Madness Sleep Poison Paralyze Faint Melancholy Critical - On Equip
- The effect drawn out when equipped is explained here.
Name Effect MDEF+ Increases spell resistance. SDEF+ Increases resistance to special attacks like Breath. MATK+ Increases spell attack power and effectiveness. TECH+ Removing locks and identifying or removing traps becomes easier. Float Gains levitation. Block Unity Ignores unity adjustment. Open Unity Adds affinity adjustment. HP±* Recovers or reduces HP in battle or when walking by the specified amount. - On Use
- The effect when used is displayed here.
- Special Effect
- Special effects are displayed here.